Roll and Write exploration game for 1 to 6 players. Explore the islands and seas of the Alkundic Archipelago and tell tales of your voyages! Rolling Seas begins with everyone initializing their maps – drawing known adventures and choosing a Home Port.
A blog about free or mostly free board games that can be printed and played - Kickstarters with early print and play demo's or full pnp versions as well as contest uploads from indie developers and pnp versions of popular games
Showing posts with label 3 players. Show all posts
Showing posts with label 3 players. Show all posts
Monday, June 14, 2021
The Rolling Seas
Roll and Write exploration game for 1 to 6 players. Explore the islands and seas of the Alkundic Archipelago and tell tales of your voyages! Rolling Seas begins with everyone initializing their maps – drawing known adventures and choosing a Home Port.
Monday, May 23, 2016
Thursday, May 19, 2016
Mooogh
A semi coop game with two tribes trying to defeat a Moogh in a blood n' fur hurly burly. Among survivors - the most savage tribe will win leadership of both tribes.
(I have this game printed waiting to be cut out and hit the table) My first initial thoughts: The art is amazing - and the amount of detail put into the cards is very good. Being the total amount of printing needed is 2 pages is definitely a winner
Thursday, May 12, 2016
Fourth Grade Confidential
Danger
lurks in the halls of Northfield Elementary. The school yard is no
place for the meek. Only one man can protect the innocent children from
bullies, cheaters, and thiefs. But unfortunately Principal Jones is
usually too tied up with PTA meetings, in-service days, and keeping his
office chair warm. That leaves Adin Simon, private eye, gumshoe, and
sleuth to clean up after the fact. Fourth grade may not be safe, but
with a bit of grit and determination he'll solve your case and bring
your culprit to justice...or get wedgied trying.
Sunday, July 26, 2015
Reign of Man
In Reign of Man, 2-5 players are emperors that battle one another while managing their empire until one emerges as the victor who will forever rule the world!
Labels:
2 players,
3 players,
4 players,
4+ players,
Grid,
Tactical,
Territory Building,
War
Thursday, July 3, 2014
D&D 5.0
Wizards of the Coast has released a Brand new addition to the D&D family... D&D 5.0!
They have also released the basic rules as a free download!
Check it out here
Post your thoughts in the comments below.
Labels:
3 players,
4 players,
4+ players,
Co-operative,
D&D,
Roleplaying,
RPG
Sunday, April 6, 2014
Pocket Imperium
War has erupted across the Imperium! Three spacefaring races struggle for supremacy, launching fleets of starships across the galaxy to battle for control of the most prosperous systems. Only one race will successfully Expand, Explore, Exploit and Exterminate their way to victory!
Pocket Imperium is a 4X microgame. Players will need to use the opportunities to expand, explore, exploit and exterminate to their best advantage. The timing of when to build fleets, when to explore the stars, and when to invade systems controlled by opponents, will be crucial in their quest to rule the Imperium.
Plus, in a crowded galaxy, players must choose wisely when to make alliances to bring down powerful enemies — and when to break those pacts to critically weaken their former allies!
The game is playable for 2-3 players contains the following 18 cards:
• 9 sector cards
• 9 command cards: Expand, Explore & Exterminate
You will need to find the following components, plus a way to keep score:
• 45 ships: 15 counters in each of 3 different colors
• 1 start player marker
Link to BGG page:
Link to Files:
Labels:
2 players,
3 players,
4x game,
Territory Building
Witch Hunt
In an odd little village in a far away place, strange things have been happening. Suspicion and unease have reached a crescendo of wild conjecture and accusations, and Mr Tiddles the cat, once a beloved member of the community, is now seen as an artefact of witchcraft. Just how much does Mrs Hogbottom and her suspiciously hooked nose have to answer for?
The game is played over a series of rounds, until at least one player has 5 points. In each round, the Villagers try to find the Witches, and the Witches try to stay hidden. You gain points for finding Witches and by keeping your identity hidden the longest.
The game contains the following 18 cards:
• 6 Identity cards
• 12 Rumour cards
You will also need some paper and a pen to keep score.
Review
Players: 3-6
Pages in document: 2
Replayability: Depends on your group but I would think this is generally has Higher Replay value
Theme: 4 / 5
(How well does the title stick to the theme)
Out of the box Playability: Print - Cut - Shuffle Play: 2 pages of cards to cut.
(Literally Print and play - All night assembly)
Playtime Avg: 15 Minutes
Printer Friendly: Very Low ink usage; a full color version can be found here
(Big file? Heavy Ink user?)
Link to BGG page
Link to File
Have you played this game yet? Post a Comment. Let the community know your thoughts.
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