KICKSTARTER!!! PLEASE CONSIDER FUNDING THIS AWESOME GAME
Dockmaster Schlibble and Constable O'Brady cordially invite you
to visit their bustling Harbour town! Attend to business at the Trader's
Guild or the Masoner's Hall. Break for lunch at the Sushi Shop, or stop
off for a drink at the Pub. Don't forget to check out the Wizard's
Traveling Imaginarium before you go! But no matter where you go, keep on
the lookout for a bargain... the denizens of this town are always
wheeling and dealing! Collect and trade resources as you visit the
various buildings of Harbour, and cash them in to buy your way into the
town. Whoever has the most points worth of buildings when the game ends,
wins!
Harbour is a worker placement game where
players move their worker from building to building, collecting and
trading Fish, Livestock, Wood, and Stone; and cashing those resources in
to purchase buildings (which are the worker placement spots) from the
central pool. Once building is purchased, it is replaced from the deck,
and the central pool is a small subset of the deck, and is therefore
different every game.
The game ends when a player has purchased their 4th building. After
that round finishes, the player with the most points worth of buildings
is the winner!
At the heart of Harbour is a dynamic market mechanism. Each time a
player purchases a building, the value of the resources they used drops,
while the value of the other resources rise. You'll have to carefully
time your purchases to take advantage of the ebb and flow of market
prices, or be prepared to waste some resources!
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