Showing posts with label War. Show all posts
Showing posts with label War. Show all posts

Sunday, July 26, 2015

Reign of Man






In Reign of Man, 2-5 players are emperors that battle one another while managing their empire until one emerges as the victor who will forever rule the world!

Friday, July 4, 2014

Skirmish Tactics Apocalypse


One of the Highest Quality Print and Plays I've seen... 



CONTROL A FACTION
DESTROY YOUR ENEMIES
EMERGE VICTORIOUS


Skirmish Tactics Apocalypse (STA) is a two player dice-based skirmish-level tabletop game set in a post-apocalyptic near future.
There are two ways to play STA: skirmishes and campaigns. Skirmishes are standalone games played for a single victory, with no lasting repercussions. Campaigns are a series of

Thursday, April 10, 2014

BullFrogs

Here is a game from Kickstarter 

- Please enjoy and consider backing this project! - 


“Just as water retains no constant shape, in warfare there are no constant conditions.” –Sun Tzu
Weapons clash, water splashes and the booming battle cries of armored bullfrogs ring out across the moonlit swamp. Amphibian armies leap from lily pad to lily pad in their desperate struggle to win control of the pond.
Suddenly, a shout of triumph rises up. Enough warriors have finally entered battle on a lily pad to dominate the fight and assure victory for their side. Overloaded, the lily pad sinks into the swamp.
Frogs scatter from the sinking lily pad to the surrounding ones, coming to aid their allies or sabotage their foes, their weight causing the lily pads to drift away across the cold, glittering water. The winning commander must understand the ripple effects of every move, and avoid acting to win a single battle at the cost of losing the war.

In Bullfrogs, 2-4 players ages 8+ take control of warring factions of frogs and fight over lily pads in a pond over the course of 20-40 minutes.
A player's turn consists of the following steps.
1. PLAY a Lily Pad Card from a hand of 3 cards to the table.
2. TAKE ACTIONS to Deploy Frogs or Bullfrogs to Lily Pad Cards or Sabotage another player's Frogs by pushing or pulling them to adjacent cards.
3. SCORE Lily Pad Cards that have all their spaces filled by Frogs and Bullfrogs. Calculate the strength of each faction to determine the winner. The strongest faction on the Lily Pad Card scores it and it sinks to the bottom of the pond. The weaker factions scatter to adjacent Lily Pad Cards and any disconnected Lily Pad Cards on the table shift to reshape the game board.
4. DRAW a Lily Pad Card.

Click here for BGG page
Click here for Kickstarter
Click here for Files (Files Located on Kickstarter Page)


Tuesday, April 8, 2014

The Duke




Levy. Maneuver. Conquer.
The Duke is a dynamic, tile-based strategy game with an old-world, feudal theme, high-quality wooden playing pieces, and an innovative game mechanism in its double-sided tiles. Each side represents a different posture – often considered to be defensive or offensive – and demonstrates exactly what the piece can do within the turn. At the end of a move (or after the use of a special ability), the tile is flipped to its other side, displaying a new offensive or defensive posture.
Each posture conveys different options for maneuver and attack. The full circle is a standard Move, the hollow circle the Jump, the arrow provides for the Slide, the star a special Strike ability and so on. Each turn a player may select any tile to maneuver, attempting to defend his own troops while positioning himself to capture his opponent's tiles. If you end your movement in a square occupied by an opponent's tile, you capture that tile. Capture your opponent's Duke to win!

Players start the game by placing their Duke in one of the two middle squares on their side of the game board. Two Footman are then placed next to the Duke. Each turn a player may choose to either move a single tile or randomly draw a new tile from the bag. With twelve different Troop Tiles, all double-sided, and sixteen total pieces for each player, the variety of game play is limitless.
Beyond the endless variety of the basic game, Terrain Tiles introduce a variety of game play options, altering the game board. These rules also include several alternate objectives, such as the challenging Dark Rider game which pits five Pikeman against a lone Knight.

Click Here for BGG page
Click here for Files

Monday, April 7, 2014

OddBall Aeronauts


 
oddball Aeronauts is a simple, light strategy, played-in-the-hand (no surface required) card game of hi-jinks airship dogfights, set in an oddball fantasy world. Players take their Pirate or Pendragon officers, crew and bots, and go head-to-head in a duel in the sky.

The deck of cards is divided into the two factions - each player takes up 1 of the 2 factions, adds in Events, shuffles and the game begins. Factions can be customized in advance with alternative Officers, Support and Crew cards.

Each round, players declare and compare Skills - adding in any bonuses - and take the consequences. Additionally, cards have Special Actions. Use these during a round to rearrange cards, cause more damage, recover cards, get bonuses and more.
The player with active cards remaining at the end of the game wins.

Click here for BGG site
Click here for Files




Post a comment to let me know what you think of this one.