Showing posts with label Territory Control. Show all posts
Showing posts with label Territory Control. Show all posts

Monday, June 9, 2014

Sword and Sail


 
It's the dawn of a new era, new lands are waiting to be explored... armies are growing in power by constructing ships... small tribes are now becoming empires. Who will be the first to succeed where someday others will follow?
The object of the game is to be the first to control an entire empire by having your armies or navies (the small tokens) on every region of an empire. Armies and navies are placed on the game board by playing action cards.
Beautiful full color map and components

Click here for BGG page
Click here for Files


Post a comment and let me know what you think of this one?

Monday, April 7, 2014

Tiny Epic Kingdom




You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there's not enough room for everyone to succeed...
In Tiny Epic Kingdoms, a 4x fantasy game in a pocket-size package, each player starts with a unique faction (which has a unique technology tree) and a small territory. Throughout the game, players collect resources, explore other territories, battle each other, research magic, and work to build a great tower to protect their realm.


Click Here for BGG page
Click Here for Files



Post a comment to let me know what you think of this game.


Coin Age


 
Coin Age is a microgame for two players that's played with a single card and pocket change. Players take turns placing coins on a map to control spaces, outmaneuver their opponent, and score victory points.
Coin Age uses an innovative "coin slap" mechanism to determine available actions. On a player's turn, he takes one of each of his remaining types of coins in hand (one quarter, one nickel, one penny, and one dime), shakes them up, then slaps them on the table. Based on the number of coins that match his "side", he can then either place coins on the map, move previously placed coins to an adjacent space, or remove them altogether. When placing coins, players may also place their coins on top of the opponent's coins if their size/rank is smaller, so while a quarter will give you the most victory points at the end of the game, it has the highest probability of being covered by your opponent.


Coin Age is a quick-playing area control game with lots of player interaction and a bit of push-your-luck gameplay.



Post a Comment and Let me know what you think of this game.