Here is a game from Kickstarter
- Please enjoy and consider backing this project! -
Strife, a two-player, tarot-sized, strategy card game that plays in around an hour, is a game of perfect information in which you always know your opponent's options.
Aside from mastering the unique combo-creating gameplay of your champions, figuring out how to outmaneuver your opponent is where the true challenge lies.
Each player has the same hand of ten champions and will simultaneously play them as they fight over key locations throughout the world of Aerim, each worth varying victory points. Each champion has two abilities: a battle ability that's triggered during battles and a legacy ability that can be used only while on top of the legacy (discard) pile. This creates an intricate latticework of strategy for the players as each champion must be considered for not only what he can do in the current battle, but also for which ability he will add to the next.
Further impacting the critical decisions within the game is the Fatestone tie-breaking system. The Fatestone starts at a value of one, and whoever holds the Fatestone die loses all ties; that player may instead pass the stone to his opponent to claim a victory in that tie, but doing so raises the value of the Fatestone by one each time it is passed. At the end of the game, the player holding the Fatestone adds its final value to his victory point tally. Whichever player has the most victory points at the end of the game wins!
Click here for BGG page
Click Here for Kickstarter Page
Click Here for Files (Files on Kickstarter Page)
Please consider Funding this one... and Post a comment to let me know what you think.
I've not backed a lot of games that double in price because of UK postage, but really glad I made an exception with Strife. Can definitely see this one hitting the table a lot.
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